﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

#pragma warning disable 649 // Field is never assigned

namespace UnrealEngine.Runtime.Native
{
    static class Native_FUSharpLatentAction
    {
        public delegate void Del_Set_bManagedObjectDestroyed(IntPtr instance, csbool value);

        public static Del_Set_bManagedObjectDestroyed Set_bManagedObjectDestroyed;
    }
}
